Farming is a Tier 2 crafting skill in the Household branch. Farming is used to produce crops for activities such as Cooking, Tailoring, Animal Lore and sowing new crops. Level 30 Household is a prerequisite of learning this skill though to increase Farming to level 30, Household must be at level 60. Life is Feudal: Your Own All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews.
Character menu's Attributes tab
Character's Attributes are located on the 4th tab when you open your character overview. Press 'P' to open the character windows with attributes on the left directly.
Life is Feudal News - Life is Feudal has arrived on Steam where it is considered in Early Access. The Steam version is the same client / build as the Open Beta. Players will be able to take part in all of the previously released content including GvG, building alliances and kingdoms, building homes / keeps and fortresses. GPU: GeForce GTX 1080 CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Memory: 16 GB RAM (15.94 GB RAM usable) Current resolution: 1920 x 1080, 60Hz Operating system: Microsoft Windows 10 Home. Those potatoes wont run away any time soon. It feels a little hard to waste valuble timber to make fancy fences! Life is Feudal. Once you start to run.
There are 5 Attributes which determine how a character plays:
Steam Life Is Feudal
The Breakdown[edit | edit source]
The Stat Cap for all attributes together is 150. The minimum value of each attribute is 10 and as it can be raised by a maximum of 100 the maximum value an attribute can reach is accordingly 110.
Different races have different starter attribute values upon creation but they can be lowered later to 10 if needed.
Gaining Attributes[edit | edit source]
Each skill has a primary and a secondary attribute. Both attributes raise the effective skill and get raised by performing actions from that skill.
MMO:[edit | edit source]
Almost any performed action from a skill will raise the primary and secondary attributes as long as they are not locked.
Your Own:[edit | edit source]
Your attributes will only raise if you're gaining skill points in that skill. Once a skill reaches 100 or has been set to lock, attributes wont raise anymore.
The attributes and their effects[edit | edit source]Strength[edit | edit source]
Strength does not increase attack damage. Each individual point of Strength increase efficiency with heavier equipment by by five points.
Strength slightly lowers the needed amount of stamina per hit. And it determines how heavy a weapon can be that a character can use properly:
Increase in strength raises the weight of tools, weapons and shields that can be equipped before you become slower. MMO only: You will need significantly more stamina per hit if you are carrying too much weight.
Updated to match the YO-version 1.4.4.4
Not updated to match the MMO-version 0.2.0 or later!
Agility[edit | edit source]
Updated to match the YO-version 1.4.4.4
Constitution[edit | edit source]
Updated to match the YO-version 1.4.4.4
Not updated to match the MMO-version 0.2.0 or later!
Intellect[edit | edit source]
Updated to match the YO-version 1.4.4.4
Not updated to match the MMO-version 0.2.0 or later!
Willpower[edit | edit source]
Life Is Feudal Your Own Will Not Launch
Updated to match the YO-version 1.4.4.4
Not updated to match the MMO-version 0.2.0 or later!
Life Is Feudal Wiki
Not updated to match the MMO-version 0.2.0 or later!
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